The most significant improvement in this year's version is in the AI. You don't have the old problem of commentators declaring "He's just given the ball away," two seconds late, when you've already recovered and scored. Speaking of color, commentary is tighter and more varied this time around with a larger script and, more importantly, improved response time. Dancing wingbacks, obnoxious taunts, and goalie retaliations are great, but it's the mellow and abject goalie hanging his head after blowing the tying save that gets me every time. Last year's angry goalie assault of the "cameraman" must have been a big hit with the kids, because dozens of new grandstanding and pouting animations have been added. In general, the frame rate is better, and the overall visual effect is a smoother one, although (very rarely) a frame rate glitch occurs, and the game hiccups during a wide camera pan. Gone are last year's candy-coated primary and secondary colors and saturated look, in favor of lighter yet more subdued and browner hues. Nothing new over last year's edition, but filled with possibility nonetheless.ĮA Sports has opted for a more realistic use of color this time around.
Control each formation's orientation, from defensive to attacking, as well as each individual player's attitude, from "calm" to "nutter." In addition, all the usual stat and cosmetic tweaks recur in this version, so you can still create strange races of bald, neck-beard-sporting, super-strikers that are all speed and no endurance. If you're willing to tire your team out fast, you can effectively have the bulk of your squad in your territory and enemy territory, by switching formation whenever the ball switches sides of the field.Īll this strategy is further customizable with the various setup options. And as in previous versions of the game, three separate customizable formations are available on the fly. Offensive plays include an attack press to team up on defending ball carriers to force a mistake near the enemy goal and two breakaway plays.
The four plays from World Cup 98 return here: For the defense, an offside trap moves the defensive line forward to draw the enemy offsides. It was the first to implement a strategic component in the electronic soccer world - something that has existed in video (American) football gaming since the Atari 2600 days. Still, EA deserves credit for showing that soccer is in fact a game of strategy. The threat of charging goalies makes offensive timing more of a critical issue. Plus, you can now have a hand in their control, and though this primarily means deciding when to pick up or drop the ball, it's now possible to charge enemy strikers. Instead of automatically grabbing and holding the ball every time, sometimes they kick the ball away, other times they fail to gain control and leave it in play, dangerously close to the goal. These aren't the same static goalies of last year's editions either. Shots on goal now include a chip shot and a poke shot to disarm the unsuspecting keeper. It's now possible to volley an airborne ball directly to a teammate's head or feet. And push the goalie down with the touch of a single button. FIFA 99 adds new moves like directional chest-trapping to bring the ball down away from enemy players.
FIFA 99 N64 UPGRADE
EA tweaked the graphics, added commentary and celebrations, beefed up teammate AI, and "smartened" sideline control - making FIFA 99 a better choice for the neophyte, and an almost-essential upgrade for the die-hard soccer enthusiast.Īll the moves you expect from an EA Sports FIFA title are here: flick passes, diving headers, slide tackles, and rainbow kicks. With terrific animations, dozens of special moves and in-game strategies, it begs the question: Is there room for improvement, aside from just keeping up with new hardware and processing speeds? Little, but there is some. Last year's two versions of the FIFA franchise came replete with more options, stunning graphics, and hours of gameplay than ever before.
EA Sports has produced some of the finest soccer games on any platform.